
var m0 = new Array(1)

m0[0] = new Array(52,36,12,28,62,45,1,18,51,35,28,35,45,35,18,35,59,35);
m0[0].base = new Array(0,1,2,3,4,5,6,7,8,0);
m0[0].root =0;
m0[0].move =0;
var n0 = new Array();
var b0 = -1;
var pieces = "KQNBR ";
function g0(a,b)
{	gm(m0,n0,0,b0,'scotch_gameg0.htm',a,b);}
function MB50()
{b0=MB5(m0,n0,0,b0,'scotch_gameg0.htm'); GMS(m0,n0,0,b0,'scotch_gameg0.htm');}
function MB0()
{b0=MB(m0,n0,0,b0,'scotch_gameg0.htm'); GMS(m0,n0,0,b0,'scotch_gameg0.htm');}
function MF50()
{b0=MF5(m0,n0,0,b0,'scotch_gameg0.htm'); GMS(m0,n0,0,b0,'scotch_gameg0.htm');}
function MF0()
{b0=MF(m0,n0,0,b0,'scotch_gameg0.htm',true); iscotch_game0.value=GMS(m0,n0,0,b0,'scotch_gameg0.htm');}
var nMoves = new Array(0,0);
var nLevels = new Array(0,0);
var nNameCount = new Array(0,0);
var nOld = new Array(-1,-1);
baseName = 'scotch_game';
var EmptyWhitePath = "gif/w.gif";
var EmptyBlackPath = "gif/b.gif";

