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Colle System?Learn to Play it Better! |
The Moment of Zuke:
Critical Positions and
Pivotal Decisions for
Colle System Players |
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by David Rudel
author of Zuke 'Em
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7 modules written just for
Colle System Players. Over 150 practice problems accompany
lessons written in Rudel's crystal-clear, inimitable style |
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Thematic Lessons
on game-changing
decisions Colle Players
frequently face
Two Free
Excerpts
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Problem of the Week
2008.05.04
       
       
       
       
       
       
       
       
Black to move and win
[need a hint?]
[Solution]
[archive]
       
       
       
       
       
       
       
       
1...Nxe4+ 2.dxe4
If 2.Kb2 Nf2 wins the day.
2...Nb5+
       
       
       
       
       
       
       
       
The d-pawn no longer shields white's queen from the
d8-rook, once the knight moves off the d-file, simultaneously
discovering the attack against the white queen and also giving check.
Giving check is extremely important to this tactic, as otherwise the
2nd player might find time to safe-guard his endangered material.
3.Kc2
3.cxb5 Rxd1 4.Ne2 Bd4+ 5.Nxd4 Qe1+ 6.Nd2 exd4+ 7.Kc2
-+
3...Rxd1 4.Kxd1 Bxg1 5.Rxg1 Qxe4 6.cxb5 Qd4+ Qe1+
       
       
       
       
       
       
       
       
Black will pick up the h1-rook, too. 0-1
[archive]
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