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Play the
Colle System?Learn to Play it Better! |
The Moment of Zuke:
Critical Positions and
Pivotal Decisions for
Colle System Players |
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by David Rudel
author of Zuke 'Em
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7 modules written just for
Colle System Players. Over 150 practice problems accompany
lessons written in Rudel's crystal-clear, inimitable style |
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Thematic Lessons
on game-changing
decisions Colle Players
frequently face
Two Free
Excerpts
Available
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Problem of the Week
2008.03.23
       
       
       
       
       
       
       
       
White to move and win
[need a hint?]
[Solution]
[archive]
       
       
       
       
       
       
       
       
1.Re8 Qxe8
       
       
       
       
       
       
       
       
Note that 1...Rxe8 loses via checkmate: 2.Qxd5+ Qxd5
3.Bxd5+ Re6 4.Bxe6 mate.
2.Bxd5+ Rxd5 3.Qxd5+
       
       
       
       
       
       
       
       
Double attack: the queen gives check, which Black
must attend to; meanwhile the lonely, and unprotected,
knight is hanging too. Black can't save both the knight & his
king!
3...Qf7 4.Qxa5
       
       
       
       
       
       
       
       
White is a knight ahead, and once he gets his pieces
developed, that should be enough to secure the victory.
[archive]
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