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Chessville
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Annotated Games
Lasker v. Steinitz [Click here to view the "Annotated_Games" PGN file in Chess Tutor, an interactive chess board.] [Or download the PGN file to use in your own chess program.] 1. e4 e5 2. Nf3 Nc6 3. Bb5 d6 4. d4 Bd7 5. Nc3 Nge7 6. Bc4 exd4 7. Nxd4 Nxd4 8. Qxd4 Nc6 9. Qe3 Ne5 10. Bb3 Be6 Lasker: In the first game Steinitz played here 10...c6, as that move is made later on it amounts to a reversal of moves. 11. f4 Nc4 Steinitz: A sad waste of time. Four moves later this knight returns to d7, where it should have gone at once. 12. Qg3 Nb6 13. Be3 c6 14. f5 Bxb3 15. axb3 Nd7 16. Bf4 Steinitz: Of course he could not take the pawn with either rook or bishop, or the latter would have been ultimately blocked out by pawn to b6. 16... Qc7
Steinitz: If 16... Nf6 17. e5 Nh5 18. Qe3 Nxf4 19. exd6+ Be7 (19... Kd7 20. Qxf4 Bxd6 21. O-O-O Kc7 22. Qc4 threatening 23.Nb5+ or 23.Qxf7+) 20. dxe7 Qxe7 21. Qxe7+ Kxe7 22. O-O with the superior game. 17. b4 f6 Lasker: Very risky on account of the hole which is created thereby on e6 and which the white knight at once tries to occupy. On the other hand, it is necessary for the purpose of relieving the queen. Steinitz: Sooner or later this move had to come in, but now it was so ill-timed as to compromise the game seriously. 17...Ne5 was undoubtedly superior. 18. Ne2 Ne5 19. Nd4 Qb6 20. c3 O-O-O 21. Ne6 Rd7 22. Be3 Qb5 Lasker: A grand conception, for if 22... c5 23. O-O a6 24. bxc5 dxc5 25. b4 Steinitz: Probably the best resource. If 22... c5 23. Nf4 followed soon by 0-0 with a powerful attack. 23. Rxa7 b6 Steinitz: Desperate as this appears, Black had hardly anything better. If 23... Kb8 24. Ra5 followed by Ba7+ or if 23... Rc7 24. Ra8+ Kd7 25. Rd8+ Ke7 26. Bd4 with a winning game. As it is, White obtains a strong attack for the material sacrificed. 24. Ra8+ Kb7 25. Rxf8 Rxf8 26. Nxf8 Qd3 27. Rf1 Lasker: Of course 27.Nxd7 only leads to a draw by perpetual check. 27... Qc2 28. Bd2 Re7
Steinitz: After careful analysis, I think that Black should at least draw, and had many winning chances had he played 28... Nc4 29. Qf4 Rd8 30. Ne6 Ra8 31. Ke2 Ra2 with a powerful attack. Other variations are still more favorable for the second player. 29. Ne6 Qxe4+ 30. Qe3 Lasker: The proper reply. 30. Kd1 would be bad on account of 30... Qb1+ 31. Bc1 Nd3 32. Qxd6 Nxb2+ 33. Ke2 Qe4+ 34. Be3 Qxe3+ 35. Kxe3 Nc4+ 30... Qxg2 31. b3 Lasker: If 31.Qe2 at once, 31...Qd5 follows with a very strong attack. 31... Re8 Steinitz: 31...Qxh2 seems to give White much time for development by 32.b5, followed by 33.Kd1. 32. Qe2 Qh3 Lasker: Of course not 32...Qd5, as 33.c4 forces the exchange of queens. 33. Kd1 Ra8 34. Rf2 Steinitz: Compulsory, to avoid a draw at least, and simple as it looks, it is beautiful play, which came quite unexpectedly. 34... Ra2 35. b5 c5 36. Nxg7 d5 37. Kc1
Steinitz: Another fine and quiet move in Lasker's happy style. It practically forces the exchange of queens. 37... Qd3 Lasker: A last attempt, and as such an ingenious resource. White's material advantage, however, must tell in the end. 38. Qxd3 Nxd3+ 39. Kb1 Rb2+ 40. Ka1 Rxb3 41. Rf3 c4 42. Ne8 Nb4 43. Rg3 Ra3+ 44. Kb1 Rb3+ 45. Kc1 Nd3+ The game was adjourned here. 46. Rxd3 Steinitz: 46. Kc2 would have won quicker, for if 46... Rb2+ 47. Kd1 Nf2+ 48. Kc1 and wins. 46... cxd3 47. Nxf6 Rxb5 48. Ne8 Steinitz: By no means as expeditious as 48.Nxh7. 48... Kc6 49. f6 d4 50. Ng7 dxc3 51. Bxc3 Rg5
Steinitz: An awful blunder. There was still some chance of a draw by 51...Kd7. After the text move the game is lost, for if 52...Rg1+ 53. K-moves Rf1 54.Ne6 wins. 52. f7 Lasker: For if 52...Rg1+ 33.Kd2 Rf1 34.Ne6, winning the rook. 1-0
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