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Chessprint May 23rd, 2004 White to move and win - Find the Solution
Nothing like a double-rook sacrifice to start things off:
1.
Rd7 Qxa1 2. Rxg7+ Kxg7 3. Bh6+ Kh8 if 3... Kg8 then 4. Qg4+ 4.
Ng6+ hxg6 no better is 4...Kg8 5. Qg4 Qf1+ 6. Kh4 Qh3+ 7. Kxh3
Bg2+ and it's mate-in-three 5. fxg6 Kg8 6. Bxe3 and
there's no defense to the threat of Qh7. Also losing is 5... Qf1+ 6.
Kh4 Qh3+ 7. Kxh3 Bg2+ 8. Kh4 (8. Kxg2 also works, of course) and now it's
mate-in-three; nor does 5... Bg2+ work after 6. Kh4 Kg8 7. Bxe3 Qd4+ 8. Bxd4
Rf7 9. exf7+ and mate-in-two.
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