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I had named this gambit the Kahiko-Hula Gambit. In Hawaiian, Kahiko means ancient and Hula means dance. Hula is an ancient Hawaiian dance form that dates back many hundreds of years to the very first settlers of the Hawaiian islands from the Marquesas, Bora Bora and Tahiti. Each hand, arm and body movement tells a story. Legend says that the goddess Hi'iaka was the first to dance the Hula to appease her sister the volcano goddess Pele. In ancient times the Hula was performed at religious ceremonies. Today the Hula is mainly a form of entertainment. White intends to sacrifice the pawns at f4, e3 and d2 for quick piece development and freedom of movement for the minor pieces. In the accepted lines White has the half open d-file, half open f-file and the open e-file. A recurring theme in this gambit is that the posting of the white knight to d5 causes Black some problems. One strategy in the Kahiko-Hula Gambit is to first advance the pawns down the queenside to cramp Black's game and to take control of the central squares. This is basically a positional squeeze. Once this is done then you should set up for the attack on Black's king. Another strategy is to attack Black’s queen when it is placed outside of the pawn structure. This works in the accepted lines because black does not have all of his pieces developed and faces the fully developed white pieces. Another strategy is to play the exchange sacrifice of white rook on black knight at f6 to wreck black’s castled position. This sets the stage for a kingside attack. If White is better developed than Black another possible strategy is to quickly move all of White’s forces to the kingside for an attack on Black’s castled kingside position. White will play his queen from d1 to e1 and then on to the h4 square. One of the basic problems with the Kahiko-Hula Gambit is that human players will decline the gambit with such moves as 1.c4 e6 or even 1.c4 Nf6 or play 1.c4 e5 2.e3 Nf6 3.f4 e4. Computer opponents will always take all three of the gambit pawns. GAMBIT ACCEPTED LINES
Accepted Line 1: 1.c4 e5 2.e3 Nf6 3.f4 exf4 4.Nf3 Main Line GAMBIT DECLINED LINES
Declined Line 1: 1.c4 e5 2.e3 Nf6 3.f4 e4 GAMBIT ACCEPTED LINES Listed below is a preliminary analysis of the Main Accepted Line of the Kahiko-Hula Gambit that I did with the assistance of my Fritz8 Deluxe chess software program at 10 seconds per move.
Analysis Accepted Line 1: 1.c4 e5 2.e3 Nf6 3.f4 exf4 4.Nf3
12/8/05 1. c4 e5 2. e3 Nf6 3. f4 exf4 4. Nf3 {The start of the Kahiko-Hula Gambit Accepted. White intends to also sac the e and d pawns for open lines and quick development.} fxe3 5. Bd3 exd2+ 6. Bxd2 Qe7+ {I do not believe that this early queen check is best for Black.} (6... Nc6 7. O-O Bc5+ 8. Kh1 O-O 9. Nc3 (9. Bg5 h6 10. Bh4 Nb4 11. Nc3 g5 12. Nxg5 hxg5 13. Bxg5 Be7 14. Rf3 Nxd3 15. Rxd3 Nh7 16. Bh6 Kh8 17. Bxf8 Bxf8 18. Qh5 d6 19. Qxf7 Qd7 20. Rf1 Qxf7 21. Rxf7 c6 22. Re3 Kg8 23. Rc7 Bf5 24. Rxb7 Bh6 25. Rf3 Re8 26. h4 Re1+ 27. Kh2 Be6 28. Rxa7 Bxc4 29. Rc7 {+/= 0.59}) 9... Nb4 10. Bg5 h6 11. Bh4 Be7 12. Bb1 Re8 13. a3 Nc6 14. Qd3 g6 15. Qd2 Kg7 16. Re1 d6 17. Rxe7 Nxe7 18. Bxf6+ Kxf6 19. Qd4+ Ke6 20. Bc2 Nc6 21. Re1+ Kd7 22. Qg4+ Re6 23. Bxg6 Ke7 24. Be4 (24. Nd5+ Kf8 25. Be4 Ne5 26. Qf4 Nxf3 27. Qxf3 Re5 28. Rf1 f5 29. g4 c6 30. Bxf5 Rxf5 31. gxf5 cxd5 32. Qxd5 Qd7 33. Rg1 Qc6 34. Rg8+ Ke7 35. Rg7+ Kd8 36. Rg8+ Kc7 37. f6 Rb8 38. Kg1 Qb6+ 39. c5 Qxc5+ 40. Qxc5+ dxc5 41. f7 Be6 42. Rxb8 Bxf7 43. Ra8 {+-1.66}) 24... Kf8 25. Qf5 Rg6 26. Qf4 Rf6 27. Qg3 Ne7 28. Nd4 Qd7 =) (6... d5 7. O-O Bc5+ 8. Kh1 O-O 9. Nc3 A) (9. cxd5 Qxd5 10. Qc2 Rd8 11. Bc4 Qh5 12. Bxf7+ (12. Bg5 Nbd7 13. Nc3 h6 14. Bh4 Re8 15. Rae1 Rxe1 16. Rxe1 Bd6 17. Ne4 Nxe4 18. Qxe4 Nb6 19. Bd3 f5 20. Qd4 Qf7 21. a4 a5 22. Ne5 Qb3 23. Nc4 Qxa4 24. b3 Qc6 25. Nxd6 Qxd6 26. Re8+ Kh7 27. Qxd6 cxd6 28. Bf2 Bd7 29. Re7 Rc8 {+/- 0.97}) 12... Qxf7 13. Qxc5 Ne4 14. Qc1 Nc6 15. Ng5 Qd5 16. Nxe4 Qxe4 17. Nc3 Qg6 18. Bg5 Rd3 19. Qf4 {-/+ 0.94} Be6) B) 9. Nc3 dxc4 10. Bxc4 Nc6 11. Qa4 Nd4 12. Bg5 Ne6 13. Rad1 Bd6 14. Nd5 Nxg5 15. Nxg5 Nxd5 16. Nxf7 =) 7. Be2 {I do not like to exchange off queens this early in the game because black can just swap everything down and head for the endgame 2 pawns up.} Qe6 (7... d5 8. cxd5 Nxd5 9. Nc3 Be6 10. O-O Nc6 11. Ng5 Rd8 12. Qe1 Nxc3 13. bxc3 Ne5 14. Bh5 Ng6 15. Qf2 Rd5 16. Rae1 Qf6 17. Qe2 Bc5+ 18. Kh1 Qe7 19. Nxe6 fxe6 20. Bf3 Re5 21. Be4 Kd8 22. g3 Kc8 23. Bf4 Nxf4 24. gxf4 Rxe4 25. Qxe4 {+/= 0.56}) (7... Ne4 8. O-O Qc5+ 9. Kh1 Nf2+ 10. Rxf2 Qxf2 11. Nc3 c6 12. Bd3 Be7 13. Ne4 Qb6 14. c5 Qc7 15. Bc3 O-O 16. Nh4 Bxh4 17. Qg4 f6 18. Nd6 g6 (18... Bg5 19. Qe4 g6 20. Bc4+ Kh8 21. Qe7 Qd8 22. Nf7+ Rxf7 23. Qxd8+ Kg7 24. Bxf7 {+- White checkmates Black's K in 6 moves.}) 19. Qxh4 Qd8 20. Bc4+ Kg7 21. Rf1 h5 22. Rf5 a6 23. Rxh5 Rh8 24. Rxh8 Qxh8 25. Qxf6+ Kh7 26. Qxh8#) 8. O-O Bc5+ 9. Kh1 O-O 10. Nc3 d6 11. Bd3 (11. Ng5 Qe5 12. Qc2 h6 13. Rae1 hxg5 14. Bd1 Qd4 15. Nb5 Qh4 16. Nxc7 d5 17. Nxa8 Ne4 18. Rxe4 dxe4 19. Be1 Qh7 20. Bg3 Nc6 21. Nc7 f5 {-+ 1.78}) (11. Bg5 Ne4 12. Nxe4 Qxe4 13. Bd3 Qg4 14. Qb1 h6 15. Be7 Re8 16. Ne5 dxe5 17. Bxc5 e4 18. Qe1 Nc6 19. Qe3 Qg5 20. Rf4 Bh3 21. Bf1 b6 22. Rxe4 Qxe3 23. Rxe3 Be6 24. Ba3 Nd4 25. Bd3 a5 26. b3 c5 27. Bb2 a4 28. b4 a3 29. Bc3 Rad8 30. Kg1 Re7 31. Kf2 Red7 32. bxc5 bxc5 33. Rb1 Ra7 {-/+ 1.06})
11... Nc6
12. Nd5 Nxd5 13. Bxh7+ Kh8 14. cxd5 Qxd5 15. Ng5 Be3 16. Bxe3 Qxd1 17. Raxd1
Bg4 18. Bd3 Bxd1 19. Rxd1 Rae8 20. Bf2 = In the following game BlackDragon accepted all 3 gambit pawns and played the 6…Qe7+ move and got into trouble because of an inaccuracy in the opening. The move 7…Qe6 should have been played because after 8.0-0 Bc5+ 9.Kh1 0-0 Black can safely castle kingside and there is better coordination between the black pieces. White was able to create an attack based on this error in the opening. The black queen became a target for White’s pieces and Black could not castle his king to a safe position. Nakamura (2007) – BlackDragon (2558) Internet Chess Club 12/6/98 Game 15min {A20: English Opening: 1...e5} 1. c4 e5 2. e3 Nf6 3. f4 exf4 4. Nf3 fxe3 5. Bd3 exd2+ 6. Bxd2 Qe7+ 7. Be2 Nc6 8. O-O Qc5+ 9. Kh1 Ne4 10. Nc3 Nxd2 11. Qxd2 d6 ?? {a transit from better to worse. Black should quickly conclude development.} (Better is 11... Be7 =/+{had to be tried to avo}) 12. Nd5 +- Ne5 13. b4 Qc6 14. c5 ! {a fitting end to a beautiful game} a6 ? (14... Qxc5 15. bxc5) 15. Nxe5 dxe5 16. Bf3 (16. b5 {seems even better} Qxc5 17. Rac1 Qxc1 18. Rxc1 Bd6 +-) 16... Bf5 (16... Be6 17. Nf6+ ! {Theme: Clearance for f3-c6} gxf6 18. Bxc6+ bxc6 19. Qc2 +-) 17. Nb6 ! {Discovered attack} e4 (17... cxb6 18. Bxc6+) 18. Nxa8 exf3 19. Rxf3 Be6 20. Qf4 Kd8 21. Rc1 Qd7 ? (21... Kc8 22. a4 Kb8 +-) 22. Rff1 Qc8 (22... Qe7 {there is nothing else anyway} 23. Rfd1+ Kc8 +-) 23. Rcd1+ Bd7 24. Qxf7 Be7 25. Rfe1 Bf6 (25... Re8 {desperation} 26. Re4 h6 +-) 26. Re3 h6 27. Red3 (27. Qe6 ! Bh4 28. Red3 Re8 29. Rxd7+ Qxd7 30. Qxd7#) [Diagram]
CometB50 played an interesting game. CometB50 placed his two bishops at c5 and at b7 and knight’s at e3 and f6. CometB50 also had his queen placed at a8. This is the Reti position of the queen at h8 & bishop at b7 lined up on the diagonal. Black won the exchange but mostly all of his pieces were positioned on the queenside. White had a good attack on White’s kingside and Black had to drop back to defend his kingside. But White’s kingside attack was too strong. Clyde Nakamura (2100) – Comet B50 3/6/04 Game 15 min 1. c4 e5 2. e3 Nf6 3. f4 exf4 4. Nf3 fxe3 5. Nc3 exd2+ 6. Bxd2 Na6 7. a3 Be7 8. Bd3 O-O 9. O-O Nc5 10. Bc2 b6 11. b4 Ne6 12. Nh4 (12. Be3) 12... a5 13. b5 Bc5+ 14. Kh1 Bb7 15. Nf5 Re8 (15... Ra7 16. Be3) 16. Bc1 (16. Nd5 Bxd5 17. cxd5) 16... Ra7 (16... g6 17. Be4 Bd4 (17... Nxe4 18. Nh6+ Kg7 19. Rxf7+ Kh8 20. Nxe4 ) (17... Bxe4 18. Nh6+ Kg7 19. Nxe4) (17... gxf5 18. Bxb7 Bd4 19. Qd3) 18. Nh6+ Kg7 19. Bxb7 Bxc3) 17. Bb2 (17. Nd5 Bxd5 18. cxd5) 17... Qa8 18. Qd2 (18. Nd5 Nxd5 19. cxd5 Bxd5 20. Qg4) 18... Nd4 (18... Ng4) 19. Nxd4 Bxd4 20. Qxd4 Bxg2+ 21. Kg1 Bxf1 22. Rxf1 Re6 23. Nd5 Ne8 24. Bf5 c5 25. Qg4 Qd8 (25... a4 26. Kh1 g6 27. Be4 (27. Bxe6 dxe6 28. Rxf7 exd5 (28... Kxf7 29. Qf3+ Kg8 30. Ne7+ Rxe7 31. Qxa8) (28... Rxf7 29. Qxe6 Qd8 30. Bc3))) 26. Bxe6 dxe6 27. Nf6+ Nxf6 28. Bxf6 Qf8 29. Rd1 Ra8 30. h4 (30. Rd7 Kh8 31. Be5 a4) 30... Re8 31. h5 a4 (31...Kh8 32. Be5 f6) 32. h6 g6 33. Qf4 (33. Qh4 e5 34. Bg7 Qxg7 35. hxg7 Kxg7) 33...e5 34. Bxe5 (34. Qh4 Re6 35. Rd8 Re8 36. Bxe5 f6 37. Rxe8 Qxe8 38. Qxf6 Qf8 39. Qh8+ Kf7 40. Qxh7+ Ke6 41. Qxg6+ Kxe5) 34... f5 (34... f6 35. Bxf6 Qf7) 35. Rd7 Re7 36. Bd6 Re1+ (36... Rxd7 37. Bxf8 Kxf8 38. Qb8+ Kf7 39. Qxb6 Rd1+ 40. Kf2 Rb1 41. Qxc5 Kf6 42. Qd4+ Kg5) 37. Kf2 Qe8 38. Rg7+ Kh8 39. Qf3 (39. Re7 Kg8 40. Kxe1 Qa8 41. Rg7+ Kh8 42. Rxg6 Qh1+ 43. Kf2 Qe1+ 44. Kxe1 hxg6 45. Qe5+ Kh7 46. Qg7#) 39... Re4 40. Rb7 (40. Re7 Qxe7 41. Bxe7 Kg8) 40... Kg8 41. Rb8 Qxb8 42. Bxb8 Kf7 43. Qg3 (43. Qg3 Kf6 44. Bc7) 1-0 CometB50 played the 7…Qe7+ and proceeded to win the exchange on the f2 square but Black’s queen got into trouble because all of White’s pieces were activated and the black queen became a target for White’s attack. White prevented Black from castling and created mating threats. Black could not defend with only his queen and lost his queen in the ensuing attack. Clyde Nakamura 2100 – Comet B50 3/6/04 Game 15 min 1. c4 e5 2. e3 Nf6 3. f4 exf4 4. Nf3 fxe3 5. Nc3 exd2+ 6. Bxd2 Na6 7. Bd3 Qe7+ 8. Be2 Ne4 9. O-O Qc5+ (9... Nxd2 10. Qxd2 Qd6) 10. Kh1 Nf2+ (10... Nxd2 11. Nxd2 d6) 11. Rxf2 Qxf2 12. Nd5 Qc5 13. b4 Qd6 14. Bf4 Qg6 15. Bd3 Qg4 (15... f5 16. Qe1+ Qe6 17. Bxf5 Bxb4 18. Nxb4 Qxe1+ 19. Rxe1+ Kf8 20. Nxa6 bxa6 21. Bxc7 d5 22. Bd6+ Kf7) 16. Qe2+ (16. h3 Qe6 17. Ng5) 16... Kd8 (16... Qe6 17. Re1 c6) 17. Re1
Rieck the rieck played an early Qe7 move on move 4, took all 3 pawns and proceeded to fianchetto queenside and castle his king to the kingside. Rieck had his queen at the d6 square in the opening but got into trouble because it became a target for White’s pieces. White played an exchange sac at f6 and Black’s king position was compromised. Black could not stop white’s kingside attack. Evilone (1904) – Rieck the rieck (1879) Playchess.com 5/29/04 Game 5 min {A20: English Opening: 1...e5} 1. c4 e5 2. e3 Nf6 3. f4 exf4 4. Nf3 Qe7 (4...fxe3 5. dxe3 Bb4+ 6. Bd2 -/+) 5. Bd3 fxe3 6. O-O exd2 7. Bxd2 Qd6 (7... Qc5+ 8. Kh1 =/+) 8. Qc2 (8. Re1+ Be7 9. Be3 Ng4 +/=) 8... b6 {Secures a5} (Better is 8... Na6 !? =/+ {should be investigated more closely}) 9. Nc3 = a6 {Controls b5} 10. Kh1 (10. Rae1+ Be7 11. Bg5 Qc5+ 12. Kh1 Bb7 +/-) 10... Be7 11. Rad1 Bb7 12. Bg5 O-O ? {Black should quickly conclude development.} (Better is 12... Bxf3 !? {is an interesting alternative} 13. Rxf3 Nc6 14. Bxf6 Bxf6 = (14... gxf6 ?? 15. Bf5 +-)) 13. Be4 (Better is 13. Ne4 !? Qe6 14. Rfe1 +/-) 13... Bxe4 +/= 14 Nxe4 Qe6 ? (Better is 14... Qc6 15. Rde1 b5 +/-) 15. Rde1 ?? {letting the wind out of his own sails} (Better is 15. Rfe1 Ng4 16. Bxe7 Qxe7 17. Neg5 Nf2+ 18. Qxf2 +-) 15... Qc6 ?? (Better is 15... Nxe4 {had to be tried to avoid defeat} 16. Rxe4 Bxg5 17. Rxe6 fxe6 =) 16. Nd4 +- Qb7 (16... Nxe4 {doesn't improve anything} 17. Nxc6 Bxg5 18. Nxb8 Ng3+ 19. hxg3 Rfxb8 +-) 17. Rxf6 (17. Bxf6 Nc6 18. Nf5 +-)
Colossus played the opening very well and had coordinated pieces. White pushed his pawns down the queenside to gain space before attacking Black’s kingside. Later in the game White did an exchange sacrifice on the knight at f6 with his rook and blew open Black’s kingside. Complications ensued and White was a knight up in the game but later made an error which gave back the piece. White was up a pawn which was a doubled pawn but had to settle for the draw because of time. Clyde Nakamura(2100)-Colossus(2603) ICC 11/24/04 Game 15 min 1. c4 Nf6 2. e3 e5 3. f4 exf4 4. Nf3 {The Kahiko-Hula Gambit. White intends to sac the e3 & d2 pawns for quick development & open lines.} fxe3 5. Bd3 exd2+ 6. Bxd2 Na6 7. O-O Bc5+ 8. Kh1 O-O 9. a3 {The plan now was to gain space on the Queenside by pushing my b pawn to b4.} d5 10. b4 Be7 11. c5 Ne4 12. Nc3 Bf6 { Black has a pin on my N at c3 and intends to pick off my N.} 13. Rc1 Re8 14. Qc2 Nxd2 15. Qxd2 c6 16. Ne2 {This N is headed for the d4 square.} b6 17. Ned4 bxc5 18. bxc5 Qc7 19. Ng5 h6 20. Rxf6 {Strong move an exchange sac.+/= 0.53 Fritz8}
40... Nc7
41. Rf5 Nxb5 42. Rxb5 Rxc6 43. Kf2 { Here I offered Colossus the draw (I
was close to losing on time), which he took right away. Game drawn by
mutual agreement} 1/2-1/2 Senc-p played an interesting line in this gambit by not taking the third pawn but playing Bc5 on move 5. I then played 6.d4 to chase away the black bishop on c5 but Black still had a pawn on my e3 square. Black later defended that pawn with Ng4 and Re8 and later played his knight to f2. I sacrificed the exchange with my rook on f2 and moved my queen to h4 to attack Black’s kingside. That knight that got exchanged on the f2 square created a definite weakness on the Black kingside because it was needed for defense. White could now aim all his forces on the kingside. I had sacrificed my bishop on the pawn at h6 and opened up the Black kingside. Black’s queen was activated to defend the queenside but my knight move to d5 was decisive. Black was down too much material from White’s attack and had to resign. Evilone(1972)-Senc-p(1835) Playchess.com 12/11/04 Game 5 min
1. c4 e5 2.
e3 Nf6 3. f4 exf4 4. Nf3 fxe3 5. Nc3 Bc5 6. d4
{A very
different line of the Kahiko-Hula Gambit. Black took only 2 pawns.}Bb4
7. Bd3 O-O 8. O-O Ng4 9. Qe1 Nf2 10. Bc2 Re8 11. Rxf2 {An exchange sac.
White still has a very dangerous kingside attack.} exf2+ 12. Qxf2 d6 13.
Bg5 f6 14. Qh4 h6 (14... fxg5 15. Bxh7+ Kf8 16. Nxg5 Re7 17. Rf1+ Ke8
18. Qh5+ Kd7 19. Bf5+ Kc6 20. Qf3+ Kb6 21. Nd5+ Ka5 22. Nxb4 Kxb4 (22...Bxf5
23. Nd5 Bd3 24. Qxd3 b5 25. Qa3#) 23. Qb3+ Ka5 24. Qb5#) 15. Bxh6 gxh6
(15... g5 16. Bxg5 (16. Nxg5 fxg5 17. Bxg5 Qd7 18. Bf6 Qg4 19. Qh7+ Kf8
20. Bg7+ Qxg7 21. Rf1+ Ke7 22. Qxg7+ Kd8 23. Qg5+ Re7 24. Rf8+ Kd7 25. Bf5+
Kc6 26. Qxe7 Bxf5 27. Rxf5 {Black is down by too many pieces and White still
has a good attack on Black's K.}) 16... fxg5) 16. Qxh6 Qe7 17. Nd5 Qg7
18. Nxf6+ Kf8 19.
Nh7+ Kg8 20.
Nf6+ Kf8 21. Qxg7+
{After
21....Kxg7 White has 22.Nxe5+ Kxg7 23.Nxf7 and another R drops.} 1-0 Capricor-n played the 6… Bc5 move which prevented white from castling kingside, so White played 7.b4 to chase this bishop away from this key square. Black played his bishop at c5 to e7 and later played d6 which blocked this bishop in and created a passive position for Black. White later moved his queen from d1 to e1 and to h4 for the kingside attack which Black could not stop. Evilone(1877)-Capricor-n(1993) Playchess.com 12/11/04 Game 5 min
1. c4 e5 2.
e3 Nf6 3. f4 exf4 4. Nf3 fxe3 5. Bd3 exd2+ 6. Bxd2 Bc5 7. b4 Be7
{ Better was 7...Qe7+ 8.Be2 Bxb4 winning a pawn.} 8. O-O O-O 9. a3 d6
{This is a really passive move because it locks in the B at B7. This B is a
bad B. Better was d5 to get a little move space.} 10. Nc3 Bg4 11. Qe1 Bh5
12. Ng5 Bg6 13.
Bxg6 hxg6
(13... fxg6 14. Ne6 {White wins the exchange of N for R.}) 14. Qh4 {
Black's kingside has really been compromised. White has a mate threat with
Rxf6 and Qh7 checkmate.} Nbd7 15. Rf3 Nh5 16. g4 Bxg5 17. Bxg5 f6 18. Bd2
Ne5
19. Rh3 Nxc4
20. gxh5 Ne5
(20... Nxd2 21. hxg6 Re8 22. Qh8#) 21. hxg6 Nxg6 22.
Qh7+ Kf7 23.
Rg3 Ne5 24. Rxg7+ Ke6 25. Qh3+ f5 26. Ne2 d5 27. Bg5 Rh8 28. Nd4+ Kd6 29.
Qxf5 Qxg5+
(29... Qe8 30.
Qf6+ Qe6 31. Qxe6#) 30. Rxg5 Raf8 31. Qe6#
1-0 Emaurer played 6…Bc5 which prevented White from castling kingside but played the premature move 7…Qe7+ and also managed to play Bf2+ which forced White to move his K to f1 but not only did Black lose a piece in the opening, Emaurer’s queen faced the wrath of my active pieces. Evilone (1874) – Emaurer (1978) Playchess.com 5/22/05 Game 5 min
1. c4 e5 2.
e3 Nf6 3. f4 exf4 4. Nf3
{The Kahiko-Hula Gambit. White intends to sac the other pawns at e3 and d2.
White will be 2 pawns down in the opening but will be better developed than
Black.} fxe3 5. Nc3 exd2+ 6. Bxd2 Bc5 { preventing White from
castling kingside.} 7. a3 {Fritz8 suggested to play 7. Qe2+ and
exchange Q's. But if I do this my kingside attack will not be as strong and
Black can trade down pieces and head for the endgame 2 pawns up.}
Qe7+ 8. Be2
Ne4 9. Nd5 Bf2+ 10. Kf1 Nxd2+ 11. Qxd2 Qc5 12. b4 Be3 13. Nxe3 Qe7 14. Nd5
Qd8 15. Qe3+ Kf8 16. Bd3 c6 17. Nf4
{Fritz8
recommended 17.Nc3 and gave 17.Nf4 as the second option.} Qf6 18. Re1 g6
19. h4 d6 20. h5 g5 21. Qe8+ Kg7 22. h6+ Qxh6 23. Rxh6 Rxe8 24. Rxh7+ Kf8
25. Rh8+ {If 25...Kg7 26.Rexe8 gxf4 27.Rxc8 and White will pick up
another piece.} 1-0 Jaromil played the more active move 6…Bc5 in the opening and won a bishop in the opening because I had not calculated the key opening move accurately. I had set up a mating attack on the Black kingside and later played an rook exchange sac on the f6 square which ended the game. Evilone(1884) – Jaromil(1848) Playchess.com 5/31/05 Game 5 min
{A20: English
Opening: 1...e5} 1. c4 e5 2. e3 Nf6 {last book move} 3. f4 exf4
4. Nf3
(4. exf4 d5
-/+) 4... fxe3 5. Bd3 exd2+ 6. Bxd2 Bc5 7. b4 Qe7+ 8. Be2 ? (Better
is 8. Qe2 Qxe2+ 9. Bxe2 -/+) 8... Bxb4 -+ 9. Nc3 O-O 10. O-O (10. a3
Ba5 11. Nd5 Nxd5 12. cxd5 -+) 10... Bxc3 11. Bxc3 Qe3+ 12. Kh1 Qxc3 13.
Rc1 Qa5
14. Nd4 d6 15.
Bd3 Bg4 16. Qe1 Nc6
(16... Qxe1
{might be the shorter path} 17. Rfxe1 Nbd7 18. Bb1 -+) 17. Qf2 (17.
Nxc6 {is no salvation} Qxe1 18. Rcxe1 bxc6 -+) 17... Qc5 (17... Nxd4
!? {keeps an even firmer grip} 18. Qxd4 Qc5 19. Qxc5 dxc5 20. h3 -+) 18.
Nxc6 Qxc6 (Better is 18... bxc6 !? {seems even better} 19. Qxc5 dxc5 20.
h3 -+) 19. Qh4 d5 (Better is 19... h5 {and Black has prevailed} 20.
h3 Bd7 21. Rxf6 gxf6 22. Qxh5 Rfe8 -+) 20. Rxf6 ! +- {A double
attack} (20. Rxf6 h5 21. Rxc6 bxc6 22. h3 dxc4 23. Bxc4 +- (23. hxg4 ?! {is
the less attractive alternative} cxd3 24. gxh5 Rfd8 +-)) 1-0 Duc111 played the move d5 on move 4 but took all 3 gambit pawns. Duc111 later played Bc5 to prevent White from castling kingside but White castled queenside instead. Black created a weakness on the kingside by playing h6 and White later sacrificed his bishop on h6 to create a kingside attack. Evilone(1865) – Duc111 (1936) Playchess.com 6/13/05 Game 5 min
{A20: English
Opening: 1...e5} 1. c4 e5 2. e3 Nf6 3. f4 exf4 4. Nf3 d5 5. Nc3
fxe3
6. Bd3 exd2+ 7. Bxd2 Bc5
(7... Qe7+ 8. Kf1 dxc4 9. Bxc4 Be6 -/+) 8. a3 ? {Prevents intrusion
on b4} (8. Qe2+ Kf8 =/+) 8... a5 (8... O-O 9. cxd5 Re8+ 10. Kf1 Nxd5
11. Nxd5 Qxd5 12. Bb4 -+) 9. Na4 (9. Qe2+ Be6 10. Ng5 Qe7 =/+) 9...Ba7
(9... Qe7+ 10. Qe2 dxc4 11. Bxc4 Qxe2+ 12. Bxe2 -+) 10. c5 (Better is
10. Qe2+ !? Be6 11. Ng5 -/+) 10... Qe7+ -+ 11. Be2 Bxc5 12. Qc2
(12. Nxc5 Qxc5 13. Bc3 -+) 12... Ba7 13. O-O-O Nc6 (13... Qxe2 ?! 14.
Rhe1 Qxe1 15. Rxe1+ Be6 16. Bc3 -/+) 14. Bd3 Be6 15. Kb1 O-O 16. Bg5 h6
17. h4 (17. Bh4 g5 18. Bf2 Bxf2 19. Qxf2 Ne4 -+) 17... Bg4 (17...
hxg5 !? {keeps an even firmer grip} 18. hxg5 Ne4 19. g4 -+) 18. Rde1
(18. Rhe1 Qd6 (18... hxg5 ?! {is clearly worse} 19. Rxe7 Nxe7 20. Qxc7 +/=)
19. Bxf6 Qxf6 -+ (19... gxf6 ?! 20. Nc3 -/+)) 18... Qd6 ( 18... hxg5
19. Rxe7 Nxe7 20. hxg5 +/-) 19. Nc3 (19. Bxf6 Qxf6 20. Rhf1 -+)
19... Nd4
(Better is 19... hxg5 {and Black has prevailed} 20. hxg5 Nh5 21. Bh7+ Kh8
-+) 20. Nxd4 = Bxd4 21. Nb5 Qb6 22. Nxd4 Qxd4 ({Instead of} 22...
hxg5 23. hxg5 Rfe8 24. Rxe8+ (</- 24. gxf6 Rxe1+ (</- 24... Qxd4 25. Rxe8+
Rxe8 26. Bh7+ Kf8 27. Bf5 +/-) 25. Rxe1 Qxd4 =/+) 24... Nxe8 25. Qf2 +/=)
23. Qd2 ?? ( Better is 23. Be3 {would be a reprieve} Qe5 24. Bc5 =/+)
23... c5 24. Be3 Qa4 (24...Ne4 !? 25. Qc2 Qe5 26. Bxe4 dxe4 27. Qxc5 -+)
25. Bxh6 { Clearance to allow e1-e7} Qb3 ?? {letting the wind
out of his own sails} (25...gxh6 26. Qxh6) 26. Bc2 (26. Bc2 Qxc2+ 27.
Kxc2 gxh6 28. Qxh6 Bf5+ 29. Kc1 +-)
1-0 Kkarppov played the move d6 on move 6 and played his bishop to e7. This bishop is definitely a bad bishop. This bishop should have been played to c5 which gives the bishop a more active and better placement of the bishop on the board. White proceeded to swing his queen from d1 to e1 and to h4 to attack Black’s kingside and Black got into trouble and could not defend his kingside and sacrificed his queen to stop White’s attack. Evilone(1874)-Kkarppov(1856) Playchess.com 7/18/05 Game 5 min
{A20: English
Opening: 1...e5} 1. c4 e5 2. e3 Nf6 3. f4 exf4 4. Nf3 fxe3 5. Bd3
exd2+ 6. Bxd2 d6
(6... Qe7+ 7.
Qe2 -/+) 7. O-O Be7 8. Nc3 O-O 9. Qe1 (9. Nd5 Be6 -/+) 9... Nc6 (9...
Nbd7 10. Qg3 -/+7) 10. Qh4 Ne5 11. Bc2 (11. Nxe5 dxe5 12. Nd5 e4 13.
Bxe4 Bc5+ 14. Be3 Nxe4 15. Qxe4 Re8 =/+) 11... Ng6 12. Bxg6 hxg6
(Better is 12... fxg6 !? 13. Rae1 Bf5 -/+) 13. Ng5 Nh5 14. g4 (14.
Nd5 Bxg5 15. Bxg5 f6 =/+) 14... Bxg5 (Better is 14... f6 !? {is an
interesting idea} 15. gxh5 fxg5 16. Rxf8+ Qxf8 17. Bxg5 Bxg5 18. Qxg5 Qf5
19. Qxg6 Qc5+ 20. Kh1 Bf5 =/+) 15. Bxg5
+/= Nf6 ??
(Better is 15... f6 {is the best chance} 16. Be3 Nf4 17. Bxf4 g5 18. Bxg5
fxg5 =) 16. Rxf6 ! +- {Demolishes the pawn shield} (16. Bxf6 ?! gxf6
17. Qh6 Re8 +/-) 16... Qxf6 (16... gxf6 17. Bxf6 {Theme: Double
Attack}) 17. Bxf6
gxf6 18. Qxf6
(18. Rf1 Re8 19. Nd5 Be6 20. Nxf6+ Kg7 21. Qh7+ Kf8 22. Nd5 f5 23. gxf5 Bxf5
24. Qxg6 Re5 25. Rxf5+ Rxf5 26. Qxf5+ Kg7 27. Qg5+ Kf7 28. Qf6+ Kg8 29. Ne7+
Kh7 30. Qf7+ Kh8 31. Ng6#) 18... Bxg4 19. Nd5 Rfe8 (19... Rae8 {
cannot change destiny} 20. Qd4 f5 21. Nxc7 +-) 20. Ne7+ (Better is
20. Rf1 !? { seems even better} Rf8 21. Qg5 Kg7 22. Qxg4 Rae8 23. Qd4+ Re5
24. Nxc7 Kg8 +-)
20... Kh7
(20... Rxe7 {what else?} 21. Qxe7 Rc8 +-) 21. Qxf7+ (21. Qxf7+ Kh8
22. Nxg6#) 1-0 This game is the same line that was played against me by Jaromil. In that game Jaromil did not take the third gambit pawn but instead played the move 5…Bc5 to prevent White from castling kingside. In this game I made an improvement to this line by taking the pawn at e3 with my bishop and castling queenside. Black stacked rooks on the e-file and swung his queen to a5. I later made an exchange sac and later on won a pawn at d5 and created a passed d-pawn which I pushed down the d-file and combined that with threats to Black’s king. Black made a horrendous error towards the end and had to resign. Evilone(1912)–Eurostar(2285) Playchess.com 7/31/05 Game 2min + 2 sec {A20: English Opening: 1...e5} 1. c4 e5 2. e3 Nf6 3. f4 exf4 4. Nf3 fxe3 5. Nc3 Bc5 6. d4 Bb4 7. Bxe3 O-O 8. Qd3 Re8 9. O-O-O d6 10. Bg5 Bxc3 11. Qxc3 Bf5 12. Bd3 Bxd3 13. Qxd3 Nbd7 14. Rhf1 (14. Rhe1 Rxe1 15. Rxe1 h6 =/+) 14... c6 -/+ 15. Nh4 Qa5 16. Bxf6 Nxf6 (16... gxf6 ? 17. Nf5 Kh8 18. Nxd6 Qxa2 19. Nxe8 Rxe8 20. Kc2 +-) 17. Kb1 Ne4 18. Nf5 Re6 (18... d5 19. Ka1 -/+) 19. Rf4 (19. d5 cxd5 20. cxd5 Re5 -/+) 19... Rae8 (Better is 19... d5 -+) 20. d5 =/+ cxd5 21. cxd5 Re5 (Better is 21... Nc5 !? {is noteworthy} 22. Qf3 Rg6 =/+) 22. Rxe4 +/= { Annihilates a defender: e4} Rxe4 {Decoy to e4} 23. Nxd6 {A double attack} Re3 24. Qf1 (24. Qd4 Re2 25. Nxe8 Rxe8 =) 24... R8e7 (Better is 24... Re1 25. Qxf7+ Kh8 26. Qxe8+ Rxe8 27. Nxe8 Qb4 -+) 25. Nf5 R7e5 26. Nxe3 Rxe3 27. d6 { White advances the passed pawn} Re8 28. d7 Rd8 29. Qe2 (29. Qf4 h6 +/-) 29...g6 (Better is 29... Qf5+ !? {looks like a viable alternative} 30. Ka1 Qe6 +/=) 30. Qe7 +/- Kg7 (30... Qc7 +/-) 31. Rf1 (better is 31. g4 h5 32. b4 +-) 31... Rf8 ?? ( 31... Qd5 32. Rxf7+ Qxf7 33. Qxd8 Qf1+ 34. Kc2 Qc4+ 35. Kd2 Qd4+ 36. Ke2 Qe4+ 37. Kf2 Qf4+ 38. Ke1 Qe4+ 39. Kf1 Qf5+ 40. Kg1 Qc5+ 41. Kf1 Qc4+ 42. Ke1 Qe4+ 43. Kd1 Qd4+ 44. Kc1 Qf4+ 45. Kb1 Qf1+ 46. Kc2 Qc4+ 47. Kd2 Qd4+ 48. Kc2 Qc4+ =) 32. a3 (Better is 32. d8=Q {secures the win} Qxd8 33. Rxf7+ Rxf7 34. Qxd8 +-) 32... Qd8 ?? {leading to a quick end}(32... Qd5 33. Re1 Rb8 +-)
KillerGrob played the 2…Nc6 line of the Kahiko-Hula Gambit. White missed his one winning chance and went down to some very good tactics by KillerGrob. Evilone(2047)-KillerGrob(2550) ICC 12/13/98 Game 15 min
1. c4 e5 2.
e3 Nc6 3. f4 exf4 4. Nf3 fxe3 5. Nc3 exd2+ 6. Bxd2 Nf6 7. Bd3 Be7 8. O-O O-O
9. Ng5 Ne5 10. Bc2 Bc5+ 11. Kh1 d6 12. Rxf6 Qxf6 13. Bxh7+ Kh8 14. Nce4
(14. Qh5 Bg4 15. Qh4 Bf2 16. g3 Bf3+ 17. Nxf3 Qxf3#) 14... Ng4 15. h3
Qxb2
16. Rb1
(16. hxg4 Bxg4 17. Qxg4 Qxa1+ 18. Kh2 Qg1+ 19. Kg3 Bd4 20. Nf3 (20. Qh5 Be5+
21. Kf3 Qd1+ 22. Ke3 Qxh5 {-+ 14.78}) 20... Qh1 21. Bf5 g6 22. Nxd4 Rfe8 23.
Bg5 Kg7 24. Bf6+ Kf8 25. Bd7 Re5 26. Bxe5 dxe5 27. Nf3 Rd8 28. Ba4 f5 (
28... Qh6 29. Nxe5 f5 30. Qg5 Qxg5+ 31. Nxg5 {+-3.25}) 29. Qxg6 fxe4 30.
Qf6+ Kg8 31. Qxd8+ {White will checkmate Black in 11 moves.}) 16... Qxa2
17. Rb3 Nh6
18. Rf3 Qxc4
19. Bc3 f6 20. Bg6 Bf5 21. Rxf5 fxg5 22. Qh5 Bd4 23. Bxd4 Qxd4 24. Nxg5 Rxf5
25. Bxf5 Qa1+ 26. Kh2 Qe5+ {-+ 8.84} 0-1 Accepted Line 3: 1.c4 e5 2.e3 f5 3.f4 exf4 4.Nf3 Emaurer played the 2…f5 line which is an unusual line of the Kahiko-Hula Gambit. And Black takes all 3 gambit pawns. Later in the game White wins back 2 pawns and the queens are exchanged off and it appears to be an even game with both sides having 1 rook and 2 knights each. But at the end Black is mated by a good combination by White. Evilone(1939)-Emaurer(2039) Playchess.com 8/19/05 Game 5 min 1. c4 e5 2. e3 f5 3. f4 exf4 4. Nf3 {We have another version of the Kahiko-Hula Gambit.} fxe3 5. Bd3 d6 6. O-O exd2 7. Bxd2 Nf6 8. Nc3 Be7 {This B is not exactly well placed. Black should have played g6 and fianchettoed this B.}
Dr Claw plays the 2..g6 line of the Kahiko-Hula Gambit and takes all 3 gambitted pawns. The move 6…Qe7+ was played and black had difficulty in developing his pieces. Dr. Claw decided to leave his king in the middle of the board and got into trouble from white’s attack. Black should have castled kingside. Evilone(1934)-Dr Claw(1939) Playchess.com 5/23/04 Game 5 min {A20: English Opening: 1...e5} 1. c4 e5 2. e3 g6 3. f4 {Nakamura: A variation of the Kahiko-Hula Gambit} exf4 4. Nf3 fxe3 5. Nc3 exd2+ 6. Bxd2 Qe7+ {Nakamura: I do not believe that the black Q belongs on e7} 7. Be2 c6 {Prevents intrusion on b5+d5} 8. O-O Nf6 9. Bd3 Qc5+ (9... d6 !? =) 10.Kh1 +/= Be7 11. b4 Qh5 {11...Qxb4 cannot be played because of 12.Nd5} (11...Qb6 12. Qe2 d6 13. Rae1 +/-) 12. Qe2 {Nakamura: White has achieved full development & Black is still several moves from full development.} (12. Qe1 !? {might be a viable alternative} d6 13. Bf4 +/-) 12... d6 = {Covers e5} 13. Ne4 Nxe4 14. Qxe4 ({Not} 14. Bxe4 Be6 =/+) 14... Bf5 {Black is behind in development.} 15. Qd4 Kd7 ?? (Better is 15... O-O {is the best chance} 16. Bc3 f6 +/=) 16. Rae1 (16. Be2 !? {makes it even easier for White} Re8 17. Ne5+ Kc7 18. Bxh5 Bf6 +-) 16... Bxd3 (16... Re8 17. Ne5+ Kc7 18. Nxf7 +-) 17. Qxd3 (17. Rxe7+ Kxe7 18. Re1+ Kd7 19. Bf4 +- (19. Qxd3 {is a weaker possibility} Qf5 20. Qd4 Na6 =/+)) 17... Na6 (17... f6 18. Rxe7+ ! {Eliminates the defender e7} Kxe7 19. Re1+ Qe5 20. Nxe5 dxe5 +-) 18. Ne5+ Kc7 (18... Qxe5 {cannot change what is in store for ?} 19. Rxe5 f5 20. Ree1 +-) 19. Nxf7 Bf8 (19... Rac8 {is no salvation} 20. Rxe7+ Kb8 21. Qxd6+ Ka8 22. Nxh8 +-) 20. Nxh8 Rd8 21. Rf7+ Kb8 22. Bf4 (22. Rxf8 Kc7 23. Rxd8 Kb6 24. Be3+ Nc5 25. Qa3 Kc7 26. Qa5+ b6 27. Qxa7+ Kxd8 28. Nf7+ Ke8 29. Nxd6+ Kd8 30. Bg5+ Qxg5 31. Re8#) 22... Qh4 (22... Ka8 +- {is still a small chance}) 23. Bg3 Nxb4 24. Qd2 Qxc4
Bananaranger played the same 2…g6 line of the Kahiko-Hula Gambit as in the Dr Claw game, but should have castled kingside. Black decides to push his f- and e-pawns forward to fork my bishop at d3 and my queen at f3 and ran into a whirlwind combination in the middle of the board. Evilone(1925)-Bananaranger(1917) Playchess.com 5/29/05 Game 5 min
{A20: English
Opening: 1...e5} 1. c4 e5 2. e3 g6 3. f4 exf4 4. Nf3 fxe3 5. Nc3
exd2+ 6. Bxd2 Bg7 7. Bd3 Nc6 8. O-O d6
{Covers e5}
9. Nd5 Ne5 10. Nxe5 dxe5 11.
Qf3 f5 12. Bc3
(Better is 12. Ba5 !? {is noteworthy} b6 13. Bc3 =) 12... c6 -+
13.
Nb4 Qe7
(Better is
13... Nf6 !? 14. Rae1 Qb6+ 15. Kh1 Nd7 -/+) 14. Rae1 -/+ e4 ??
{allows the opponent back into the game} (Better is 14... Nh6 15. Nxc6 Qc5+
16. Nd4 e4 -/+) 15. Bxe4 Bxc3 ?? (15... fxe4 16. Rxe4 {A pinning
theme}) 16. Bxc6+ ! +- {Demolishes the pawn shield} (16. Qxc3 ?! {is
much worse} fxe4 17. Qxh8 Be6 18. Rxe4 Qc5+ 19. Qd4 Qxd4+ 20. Rxd4 Ke7 +-)
16... bxc6 (16... Kf8 { cannot change what is in store for ?} 17.
Rxe7 (17. Qxc3 ?! {is much weaker} Qf6 18. Qa3 Qd6 19. Re8+ Kg7 +-) 17...
Bd4+ 18. Re3 bxc6 19. Rd1 +-) 17.
Rxe7+ Nxe7
(17... Kxe7 {cannot undo what has already been done} 18. bxc3 Nf6 19. Nxc6+
Kf8 20. Qe2 +-) 18. Qxc3 O-O 19. Re1 Kf7 (19... Rf7 {a fruitless try
to alter the course of the game} 20. Nxc6 !! {a decisive sacrifice} Be6 21.
Rxe6 Nxc6 22. Rxc6 +-) 20. c5 (Better is 20. Rxe7+ {and White wins}
Kxe7 21. Qg7+ Rf7 22. Nxc6+ Kd6 23. Qxf7 Kxc6 24. Qd5+ Kc7 25. Qxa8 a6 26.
Qa7+ Kc6 +-) 20... Re8 (20... Bd7 {does not save the day} 21. Qb3+
Ke8 22. Qe3 +-) 21. Qc4+ Kf8 22. Qd4 Kf7 23. Qd6 a5 (23... Bb7
{cannot change destiny} 24. Nd3 Rad8 25. Qe6+ Kg7 26. Ne5 +-) 24. Nd3
(Better is 24. Nxc6 !? {keeps an even firmer grip} Ng8 25. Nd8+ Rxd8 26.
Qxd8 Ra7 27. Qe8+ Kg7 28. Qxc8 Re7 29. Rxe7+ Nxe7 +-) 24... Ra7
(24... Ba6 {hoping against hope} 25. Ne5+ Kg7 +-) 25. Ne5+ Kg7 26. Nxc6
(26. Nxc6 Rd7 27. Qe5+ (27. Nxe7 ?! { is a useless try} Rxd6 28. cxd6
Kf7 +/-) (27. Rxe7+ ?! {succumbs to} Rexe7 28. Qxe7+ Rxe7 29. Nxe7 Be6 +-)
27... Kf7 28. Qe6+ Kg7 29. Ne5 +-) 1-0 Accepted Line 5: 1.c4 e5 2.e3 b6 3.f4 exf4 4.Nf3 Bakelite played the 2…b6 line of the Kahiko-Hula Gambit and placed his bishops on b7 and c5 and his knight on e2 and proceeded to castle kingside. White played the classic bishop sac on the h7 square followed by Ng5+. White chases black king to the center of the board and checkmates Black’s king. Evilone(1959)-Bakelite(1888) Playchess.com 8/19/04 Game 5 min {A20: English Opening: 1...e5} 1. c4 e5 2. e3 b6 3. f4 exf4 4. Nf3 {An unusual variation of the Kahiko-Hula Gambit. This is probably the first time I have seen the move b6 as a reply to the Kahiko-Hula Gambit.} fxe3 5. Bd3 exd2+ 6. Bxd2 Bb7 7. O-O Bc5+ 8. Kh1 Ne7 (8... Nf6 9. Bc3 =/+) 9. Nc3 (Better is 9. Ng5 f5 10. Bxf5 Nxf5 11. Rxf5 +/-) 9... O-O ?? {throwing away the advantage} (Better is 9...Nbc6 =/+ {this is the best way to fight back}) 10. Bxh7+ +- {The standard Bxh7+ sacrifice. White has to make sure that the. Demolition of pawn structure} Kxh7 {Decoy to h7} 11. Ng5+ Kg6 12. Qg4 (12. Nxf7 !? Nf5 13. Rxf5 Qh4 +-) 12... f5 13. Qg3 Bd6 14. Bf4 ?? {weakening the position} (Better is 14. Rf4 Nbc6 15. Ne6+ Kf7 16. Nxd8+ Raxd8 17. Nb5 Bxf4 18. Bxf4 +-) 14... Nbc6 ?? {throws away the game} (14... Bxf4 15. Rxf4 Kf6 =) 15. Ne6+ Kf7
22. Qf3+ d5 23. Nxd5 Nxd5 (23... Kd6 {is not the saving
move} 24. Qe4 c5 25. Rxe7 Qd7 26. Nf6+ Kc7 27. Rexd7+ Kb8 28.Qxb7#) 24.
cxd5+ (24. Rexd5 Qd6 25. Rxd6+ Kc5 26. R6d5+ Bxd5 27. Qxd5+ Kb4 28.
Qb5#) 24... Kd7 (24... Kd6 25. Re6+ Kd7 +-) 25. Qg4+ Kd6
(25... Rf5 {does not help much} 26. Qxf5+ Kd6 27. Qe6+ Kc5 28. d6+ Bd5 29.
Qxd5+ Kb4 30. Qb3#) 26. Qe6+ Kc5 27. d6+ Kc6 (27... Bd5 {doesn't
change the outcome of the game} 28. Qxd5+ Kb4 29. Qb3#) 28. d7# (28.
Rc1#) 1-0 Accepted Line 6: 1.c4 e5 2.e3 d6 3.f4 exf4 4.Nf3 Voldermort played the 2…d6 line of the Kahiko-Hula Gambit and castled queenside. White did not play the middlegame correctly and came very close to losing this game. This should have been an easy win for White. And later in the game the queens’s were exchanged and White had to win the game in the endgame. Clyde Nakamura(2100)-Voldermort(1915) Playchess.com 8/29/04 Game 5 min
{A20: English
Opening: 1...e5} 1. c4 e5 2. e3 d6 3. f4 exf4 4. Nf3 fxe3 5. Bd3
exd2+ 6. Bxd2 Qe7+ 7. Be2
{Trading Q's with 7.Qe2 is not good because Black can swap down all the
pieces and head for the endgame.} Nc6 8. O-O Nf6 9. Nc3
Be6 10. Bg5
O-O-O
(Better is 10... h6 !? 11. Bxf6 Qxf6 -/+ (11... gxf6 </- 12. Nd5 Qd8 13. Qb3
=)) 11. Nd5 = Bxd5 12. cxd5 Ne5 13. Qa4 (13. Nd4 Ned7 14. Qc2 Qe5
+/=) 13... Kb8 14. Nd4 h6 15. Bxf6 gxf6 16. Bb5 (16. Rac1 Rg8 +/=)
16...Bg7
(16... f5 17. Qb4 Ka8 18. Rac1 =) 17. Rfe1 (Better is 17. Nf5 Qf8 18.
Rac1 +/- ) 17... Rhg8 ?? (Better is 17... f5 18. Nc6+ Nxc6 (18...
bxc6 19. Bxc6 Nxc6 20. Qb5+ Ka8 21. Qxc6+ Kb8 22. Rxe7 Bd4+ 23. Kf1 +-) 19.
Rxe7 Nxe7 =) 18. Rxe5 (18. Nc6+ Nxc6 19. Bxc6 (19. Rxe7 ?! {is a
weaker possibility} Nxe7 20. Qe4 Bf8 +/=) (19. dxc6 ?! Qf8 20. Bc4 f5 +/=)
19... Qxe1+ 20. Rxe1 +-) 18... dxe5 -+ ( 18... fxe5 ?? 19. Nc6+
{Demolishes the pawn shield} bxc6 20. Bxc6 Rde8 21. Qa6 Qh4 22. Qb7#) 19.
Nc6+ bxc6 20. Bxc6 (20. Rc1 {does not win a prize} Bf8 (20...cxb5 ?! {is
no comparison} 21. Qxb5+ Ka8 22. Qc6+ Kb8 23. Qb5+ Kc8 24. Qa6+ Kd7 25. Qc6+
Kc8 26. Qa6+ Kb8 27. Qb5+ =) (20... cxd5 {fails to the following pretty
mating combination} 21. Bc6 Qc5+ 22. Rxc5 Rd6 23. Qa6 Rxc6 24. Qxc6 Rf8 25.
Qxc7+ Ka8 26. Qc6+ Kb8 27. Rb5#) 21. a3 Qc5+ (21. cxb5 ?! {is clearly
weaker} 22. Qxb5+ Kc8 23. Qa6+ Kd7 24. Qc6+ Kc8 25. Qa6+ Kb8 26. Qb5+ Ka8
27. Qc6+ Kb8 28. Qb5+ =) (21... Rxd5 ?! 22. Bxc6 Rxg2+ 23. Kxg2 Rd2+ 24. Kh1
Rxb2 25. Be4 -+) 22. Rxc5 Bxc5+ 23. Kf1 cxb5 24. Qxb5+ Bb6 -+) 20... Qc5+
21. Kh1 Qb6 (21... f5 {keeps an even firmer grip} 22. Rf1 -+) 22. b3
(22. Rf1 {doesn't get the cat off the tree} a5 -+) 22... Rd6 (22...
f5 {seems even better} 23. Rf1 f4 24. Qc4 -+) 23. Rc1 (23. Rf1
{doesn't change anything anymore} Bf8 -+) 23... Rgd8 (23... f5 {and
Black can already relax} 24. b4 -+) 24. h3 (24. Qg4 {is not much
help} Qd4 25. Qf3 -+) 24... Rxd5 (Better is 24... f5 -+ {finishes off the
opponent}) 25. Bxd5 Rxd5 26. Qe8+ Kb7 27. Qxf7 Qd6 28. Qxg7 Rd1+
(Better is 28... f5 !? -/+) 29. Rxd1 =/+ Qxd1+ 30. Kh2 Qd6 31. Qxh6 e4+
32. Kg1 (Better is 32. Kh1 !? =/+ {might be a viable alternative})
32... Qd4+ -/+ 33. Kh2 (33. Kh1 !? e3 34. Qh5 -+) 33... e3 -+ 34. Qh5
Qe5+ ?? {ignoring the path to victory} (Better is 34... Qf4+ {would have
given Black the upper hand} 35. Kh1 Qf1+ 36. Kh2 c6 37. Qf7+ Kb6 -+) 35.
Qxe5 +- fxe5 36. Kg3 e4 (36... Kc6 { otherwise it's curtains at once}
37. Kf3 e2 38. Kxe2 Kd5 +-) 37. h4 Kc6 38. h5 Kd5 39. h6 Kd4 40. h7 Kd3
41. h8=Q e2 42. Kf2 Kd2 43. Qd4+ (43. Qd4+ Kc2 44. Kxe2 Kb1 45. Qxe4+
Kxa2 46. Kd3 Kb2 47. Qe5+ Kb1 48. Qe1+ Kb2 49. Qc3+ Kb1 50 Qc2+ Ka1 51. Kc3
c5 52. Qb2#) 1-0 Accepted Line 7: 1. c4 e5 2. e3 d5 3. f4 d4 4. Nf3 dxe3 5.Nxe5 N5 played the 2…d5 line of the gambit and decided to pin my knight at e5 to my king with the move Qe7. N5 later won my N at h4 but his queen got trapped and was forced to exchange his queen for my rook at f4. I believe N5’s problems began with the move Qe7 which caused piece coordination problems. Evilone(1944)-N5(1850) Playchess.com 8/19/04 Game 5 min
1. c4 e5 2.
e3 d5 3. f4 d4 4. Nf3
{A new line in the Kahiko-Hula Gambit.} dxe3
5. Nxe5 exd2+
6. Bxd2 Qe7 7. Be2 f6 8. Nf3 Qc5 9. b4 Qf5 10. O-O Bd6 11. c5 Be7 12. Nc3
Nh6 13. Nh4 Qd7 14. f5 Qd4+
{It appears
that I missed this move in my calculations. Now my N drops.} 15. Kh1 Qxh4
16. Rf4 Qg5 17. Ne4 {I was quite surprised Black droped his Q after
picking off my N.} Qxf4 18. Bxf4 Nxf5 19. Bc4 {To prevent Black from
castling kingside.} Nc6 20. b5 Ncd4 21. g4 Be6 22. Bxe6 Nxe6 23. Bc1 Nfd4
24. Bb2 O-O-O 25. Qa4 {It is still not that easy to crack Black's
postion. White has to somehow weaken Black's kingside position.} Kb8 26.
b6 cxb6 27. cxb6 axb6 28. Nc3 Nc5 29. Qc4 Rc8 30. a4 Nc6 31. Qb5 Bd8 32. Nd5
Na7 33. Qb4 Na6 34. Qf4+ Ka8 35. Bd4 Nc5 36. Qe3 { Probably better was
36.a5 which further weakens Black's kingside position} Bc7 37. a5 Nc6 38.
axb6+ Kb8 39. bxc7+ Rxc7 40. Nxc7 Kxc7 41. Bxc5 Rd8 42. Qf4+ Kd7 43. Qd6+
Ke8 44. Qe6+ 1-0 Click here for a zipped pgn file containing 23 games or lines of analysis from this article. See also: The Gambit Declined ________________________________________________________________________
Copyright 2005
Clyde
Nakamura. All rights
reserved.
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The
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