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One vs. Many => Examples a Plenty! (Conclusion) by IM Igor Khmelnitsky Last time I showed you some interesting examples from the games I played against the members of North Penn Chess Club in Lansdale, PA. In this article I will show some more examples from that simul.
Please stop – SOLUTION is below.
As much as I liked my position (White), I had no clear idea how to make progress. Black is worse here, but he can maintain his resistance. The Bc8 is guarding Pa6 and Pe6 and can’t move. The Rc7 is guarding Pc6, but can move to a7, since 2.Rxc6? is bad due to 2…Bb7. 1…Kf7? Runs into 2.Pf5! The pawn moves on the K-side result in loss of flexibility and lead to creation of holes. 1…Pf5+ 2.Ke5 or 1…Ph3 2.Ke3 aiming at g3. Finally, after 1…Pg3 (was played in the game!) 2.Pxg3 Pxg3 3.Rd3! White quickly won the g-pawn and the game. Thus by the process of elimination we can conclude that 1…Ra7 was the best choice and Black’s position is passive, but sound. Summary – when your position is passive, but solid, try to keep it that way. Any unprepared activity could backfire. =================================================================== Example #6 Take a look at the next diagram:
This position tests your knowledge of basic rook endgames. I’d like to hear that you were able to answer correctly and very quickly! The pawn on b2 is dangerous and must be tamed in a certain way. Winning the pawn on b2 would lead to an easily won R+2 vs. R endgame, but if you have to give up one of your pawns for it, it would likely lead to a drawn position. Thus not only you must watch out for checks that the Black Rook can make, but also for any other Rook moves that attack one of your pawns. These nuances seem to create a lot of problems even when you have two connected passed pawns and the K nearby. That is unless you know this basic idea - keep one of your pawns on the 2nd rank and send your King and the other pawn forward! White wins easily after 1. Kf5 then Kf6 then Pg6. After 1…Rf1 2.Rxa2 White R defends the Pf2 (that is why we kept the pawn on the 2d rank!) Summary - learn your basic endgames! =================================================================== Example #7 Now, onto the next position:
This is an interesting endgame. Black is better because of his active Rook, solid pawn structure and advantage of two 2 Ns over N+B in this closed position. White has one major plus – the pass a-pawn supported by the Rook. He also may try to break through via e3-e4 in hopes to either activate his B after d5xe4 or create a weakness on d5 after e4xd5. So, my plan was:
And I played 1…Nb8. Below is how the game progressed based on my recollection. If you are interested, you can practice the starting position against a friend or computer: 2.a5 Na6 3.Bf1 Kf8 4.f3 Ke7 5.Kf2 Kd6 6.Ke1 Ne8 7.Kd2 Nec7 8.Be2 Nb5 9.Kc2 Kc6 10.h4 Na3+ 11.Kd2 Kb5 12.Nc3+ Kb4 13.Nd1 Kxa5 14.Ra2 Kb4 15.Rb2 c3+ 0-1 Summary - it often helps to neutralize your opponent's pluses in the earlier stages of your plan. =================================================================== Example #8 Next examples deals with the Endgame. Take a look:
The opposite color B endgame is always tricky. Since majority of the White pawns are on dark squares, his B could attempt to defend them, while preventing c1Q. White's K, if given a chance, would go after Ph4 or/and Pf7. However, the latter is less likely, since Black B could easily defend it from g6. Now, specific plans for Black:
Now that we outlined all plans, let's proceed. We know that plan 1 is bad. Plan 2 seems OK, but we need to calculate. If you selected 1…Kd3 or 1…Kc3 after careful calculation, your decision is correct. If you played one of these moves without any calculation, your decision-making could be improved. Plan 3 seems pretty good too and requires no real calculation, just a basic setup – Kd5 and Bf1.
=================================================================== Example #9 Next examples deals with the Endgame. Take a look:
In the game, White played crushing 1.Nxd5. Black didn’t take the N and very soon resigned. However, taking the N wasn't a real option either. I hope you didn’t stop after 1…Pxd5 2.Bxd5 Rf7 3.Bxf7+ concluding that White wins the R+2 pawns for 2 minor pieces and keeps his strong attack. Nope, after 3…Kxf7, White has 4.Pc6 and the Nd7 is lost due to the pin. Summary – don’t give away your Bg7(g2) unless you are getting a lot in return. When ahead in development and the opponent’s King is weak, try to open up the position, if necessary – with sacrifices. =================================================================== How did you do? For comments send email or this form.
===================================================================== More on chess training (serious and enlightening):
See more articles at Chessville by IM Igor Khmelnitsky
Copyright © 2005-2006 by Igor Khmelnitsky &
www.IamCoach.com and is used here by
permission.
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