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Chess Academy
by
Igor Khmelnitsky
International
Chess Master, Experienced Coach, Award-Winning Author |
Game Review - seeking and finding
patterns
Improve your Chess via Active Learning
ACTIVE LEARNING is any
strategy that involves students in
doing things and thinking about the things they are doing.
Reviewing your games is the most important aspect of your
training. In my book
Chess Exam and Training Guide, I have a section devoted to this subject.
In short, when reviewing your games, you should strive to:
-
evaluate your opening preparation to see if you need to make
adjustments,
-
discover turning points and assess how you handled them
-
identifying and classifying your mistakes
-
discovering new ideas and better moves and practicing them
further against a friend or a computer.
As a player, you have hundreds of your games available to
you to review and try to identify your typical mistakes and opportunities
for improvement. Of course, spotting a pattern beyond just basic
tactical errors that can be quickly pointed by your computer, is an
extremely challenging task. If are serious about trying to improve,
you may want to seek help from a coach, or a more experienced friend, or
even your higher-rated opponent (during the post-mortem review).
Let’s take a very small sample of three games played in one
day tournament. Is it really possible to uncover some key patterns in
only three games? Well, I can tell you that often it is! As much
as multifaceted game of chess is, and many different things can happen in
each game, I see some odd minor things come up again and again.
Once identified, many can be fixed on the spot as all you
need is to be aware and check for them from time to time. For example,
with one of my students we learned that he rushes to attack when one-move
prophylactics can make his attack so much stronger. With another
student - that he often misses great possibility to re-deploy his already
developed B on another diagonal.
I am a big proponent of an ‘active-learning’ concept.
So, rather then only showing you some of my findings from a very recent
review, I am also providing you with the games that I got from my student
(although omitting his comments, which I often like to see, since I'm
commenting not on the moves, but on the thought process). Take a look
and see if you can spot any key-patterns. Then compare with my notes
below. I'd like to hear your
feedback, I'm curious if you were able to find what I found or even
something that I didn't identify as a pattern.
Here is the link.
CLICK HERE if Java replay doesn't work, use the PGN file at the bottom
left on that page.
If you'd rather skip it, scroll down directly to the
lecture.
STOP
Lecture begins below


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While reviewing these three games, I have added a number of specific points
to the moves in each of them. Additionally, I identified three key
patterns and pointed them to my student. Subsequently we’ve discussed
what he should do to improve.
I. If you don't
know the opening that occurred in the game well, play a bit more
conservatively in order to avoid sharper lines that could have been
well-known and prepared at home. [A general comment based on games 1
and 2 and even 3, where I saw a bit of over-aggression with Black in
unfamiliar openings.]
II. Q-trades - misplayed to
some extent in all 3 games.
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G1: After 14.f2-f4 Qe5-h5+ 15.Ke2-f2
Black played 15...Qxd1?! |
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| |
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G2: After 23.Qh4-c4
Black played 23...Qd1+(!) 24.Qf1 Qxf1+? |
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G3: After 27.Rc1-e1
Black played 27...Nd5?! |
 |
G1: 15...Qxd1?! [This seems like a safe choice, but ... may not be
as White is so far ahead in development. While Black have the Qs,
White has to be careful due to his weak K. Now, White just can place
the Rs on the c- and d-files and attack Black's undeveloped Q-side without
any worries (15...Qh4+!? 16.g3 Qf6=/+, Black can even give up a P or two in
order to open up the lines and launch an attack)] 16.Rhxd1=,
drawn on move 32.
☼ When you are behind in development, trading Qs may
not be good for you if your opponent has an exposed K.
G2:
23...Qd1+! [other options are too passive] 24.Qf1 Qxf1+? [Again,
this may look like a safe choice - the Ps are symmetrical, the B is limited.
However, why trade here? The Black Q is a bit more active and
also there is a general rule - Q+N is usually better then Q+B. Granted
that, with an accurate play, after either the game move or 24...Qd6!? or
24...Qd5!?, the game is likely to end in a draw. However, I feel that
Black's play is easier than White's with the Qs.] 25.Kxf1, later
Black erred and lost on move 45.
☼ A general rule - Q+N is usually better then Q+B
G3:
27...Nd5?! This trade of Qs is OK, but wasn't really necessary.
At the minimum, it costs Black a P and, possibly could have given White a
very active R. [27...e5 28.Qc3 e4 29.Bg2 Re8 30.Rd1 Qf8 Black has no
weak spots and an extra N] 28.Bxd5 Qxd4 29.exd4 exd5 30.Ne7+
[I prefer 30.Re7!? with some chances to escape] 30...Kg7 31.Nxd5 -+.
☼ While you want to simplify when having solid
material advantage, check what "price" you would pay for this
simplifications first.
III. Missing (or not seeking)
intermediate counter-strikes.
 G1: After
21.Be3-c5
Black played 21...Bf5?! |
 G2: After
29.f2-f4
Black played 30...e5xf4? |
G1: 21...Bf5?! [This move allows transposition into a drawn endgame with
opposite color Bs. Black panicked, he said that he thought that his R
would be trapped due to back-rank checkmate after 21...Re8 22.Bb5 Re6??
23.Rd8+. In fact, he would be OK after a similar 22...Bf5! 23.Bxe8
Bxb1 with a small advantage for Black.] 22.Bxf8 Bxb1 23.Bxg7=, drawn
on move 32.
G2:
30...e5xf4? [This move creates more space for the White B and K, also
creates greater separation between the Q-side Ps and the K-side Ps.
All favors White, who has the B (a long-ranged piece). Black thought
that the capture on f4 was forced, but in fact it wasn't. Instead,
30...Ke6 31.fxe5 Nd5! 32.Bd2 (32.Bb2? f5+ and 33...Nxb4) f6xe5 would enable
Black to get his P back reaching a favorable position with a shot to get
more than a draw.] 31.Pxf4 Ke6 32.Pf5+ Kd6, with advantage for
White, who won on move 45.
===============================================================
Summary
When reviewing your games, seek to find patterns and typical mistakes, then
work on addressing them. Get help, if you can, to get objective and
insightful review.
===============================================================
What do you think about this article? How did you do?
For comments
send email or
this form.
===============================================================
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Chess Exam and Training
Guide:
Rate Yourself and Learn How to Improve
IM
Igor Khmelnitsky's book, Chess Exam and Training
Guide: Rate Yourself and Learn How to Improve (2004, IamCoach
Press) - winner of Book of the Year from CJA - Chess Journalists
of America (2005).
"...will quickly and
accurately test your
combinational ability, positional judgment and endgame expertise...
Instructive and Entertaining!" - Alex Yermolinsky, Grandmaster,
former US Champion and Olympic team member. |
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See more articles at Chessville by IM Igor Khmelnitsky
Center
Squares
Copyright © 2005-2010 by Igor Khmelnitsky &
www.IamCoach.com and is used here by
permission.
It may not be reprinted or reposted in any format without
the express written permission of the author.
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