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Playing the first thing that
crosses our mind
by FM Amatzia Avni
|
The general public is under the impression that
in a chess duel, intense calculation and strategic assessment take place
on each turn. Experienced tournament players know better: there
are in fact just a few critical moments in which they pause for thought.
Most of the time, players act more or less on automatic mode, playing
common-sense, ‘natural’ moves.
Here is an old debate: when handling an
ordinary position, where pawn-structures and game-plans are known and
familiar, should we concentrate on one reasonable move, or would it be
wiser to contemplate several options?
“Some
people claim that they end up playing their first idea 75% of the time
or even more. Does this mean that we actually see our best move
immediately in 75% of the cases? No”. (J. Aagaard, in
Excelling at Chess
Calculation).
Playing
the first idea that crosses our mind has obvious advantages, but also
certain shortcomings. Let us look at them... |
Amatzia
Avni is an Israeli psychologist. He is a FIDE Master in both
game and composition, a former editor of the Israeli magazine
Schahmat and a regular contributor to Chess Monthly.
His latest book "Devious Chess" was released by Batsford in April. Read
Chessville reviews of two of his earlier works:
Practical Chess
Psychology: Understanding the Human Factor (2001);
and The
Grandmaster's Mind (2004). |
|
Advantages
-
The first idea we have is frequently the most natural one, hence, it has
good chances to be the right idea.
-
Playing the first idea that enters our mind saves time, which may
become handy in later stages of the game.
-
When one thinks too much, all sort of imaginary things crop in.
-
One might become confused and forget what lies in front of one’s
nose.
-
Consequently, players who abstain from playing obvious moves frequently
end up with executing inferior moves.
The following
three episodes support the view that if you spot a good-enough move, you
should play it without further deliberations.
Taimanov - Fischer
Candidates match (3), Vancouver 1971
[Editor: see also Taimanov's
analysis of this famous game in his
Lessons Learned column,
A Defeat Which Could Not Be Forgotten.]
Disadvantages
However, there are heavyweight arguments for the counter point of view;
perhaps you should not rely on your initial inclination, because:
-
The longer you look at the board the greater the probability that you’ll
see more. You broaden your options, you may change your
overall considerations.
-
You may find a concealed trap devised by your sly opponent against
your intended move.
-
You may find better moves than the one which comes to you
instantly.
D. Bronstein - Morgulis
Kiev 1940
       
       
       
       
       
       
       
       
White to play
Black’s
threat 23...B:f1 can be easily parried with, say, 23.Rf2, preserving
his extra pawn, keeping a safe advantage. Bronstein justly
decided to go for a sacrificial attack, estimating that it would yield
him larger and swifter dividends.
23.B:f4 e:f4 24.Ne4 B:f1 25.Ng5 Nf6 26.Qh6 Qe5 27.Q:g6+ Kh8
       
       
       
       
       
       
       
       
Now the
natural 28.B:f7 seems to end the job; but resisting the temptation to
play the first thing that comes to mind can do a lot of good. In fact,
28.B:f7 fails against the diabolical 28...Bd3!! (29.R:d3? Qe1#;
29.Q:d3 Q:g5).
28.Qh6+!
Kg8 29.Be4 Bc4
29...Be2
30.Rd5!
30.Bh7+
Kh8 31.Bd3+ Kg8 32.B:c4 Rb7 33.Qg6+ Kh8 34.B:f7 1:0

Chernin - J. Polgar
New Delhi 1990
       
       
       
       
       
       
       
       
Black to play
28...Qh5+ is certainly our first choice, since it forces the reply
29.Ke4 (29.Kg2? f3+). Many players will say “first let’s see his king
wandering in the middle of the board and then we’ll decide”. However,
the continuation 29...f3 30.Q:f3 Qh4+ 31.Ke3 Qg5+ 32.Ke2 Q:c1 33.Qh5
leads to unnecessary complications (although black remains on top
after 33...Qb2+ 33.Kf1 Qa1+ 34.Ke2 Kg8).
28...Rg8
A killer,
which wins on the spot.
29.Ke2 f3+ 0:1
Not waiting
for 30.Ke1 Bf4.

Our last example
doubles the theme of “rejecting your first idea.”
N. Ryabinin
3rd prize
“Shachmati Nedela” 2003
       
       
       
       
       
       
       
       
White to play
Black’s
deadly threat 1...h1=Q+ forces white’s initial moves.
1.Ne2+ Kf2 2.Ng3 Ra3
Black
threatens to mate by 3...h1=Q+ or to draw with 3...R:g3+ 4.K:h2 Rg2+.
Now, what can be more natural and obvious than 3.K:h2?
       
       
       
       
       
       
       
       
3.d3!!
3.K:h2 fails
to deliver; after 3...R:g3 4.b8=Q Rg4 5.Kh3 g5! 6.Qh2+ Kf3 7.Qh1+ Kf2
8.Qe1+ K:e1 9.c6 Ke2 10.Bc7 Kf2 11.Bb6+ Ke2 12.f8=Q Rh4+ Black draws.
3...R:d3
4.K:h2 R:g3
Another
critical juncture. Most players would promote the b-pawn without
blinking; yet this is an error!
       
       
       
       
       
       
       
       
5.Bc7!!
Once again
the first thought which enters our mind will not do: 5.b8=Q? Rg4 6.Kh3
g5! 7.Qh2+ Kf3 8.Qg2+ R:g2 9.c6 Rg4 10.Kh2 Rh4+! 11.Kg1 Ra4! 12.f8=Q
(or 12.Bc7 Ra1+ 13.Kh2 g4=) Ra1+ 13.Kh2 Ra2+ 14.Kh3 Ra4! 15.Qa3+ R:a3
16.f7 Ke2+ 17.Kg2 Rf3 and the draw is inevitable.
5...Rg4 6.Bg3+ R:g3 7.b8=Q Rg4 8.Kh3 g5! 9.Qh2+ Kf3 10.Qg2+ R:g2
11.f8=Q Rg4 12.Qa8+
This last
move is possible because 5.Bc7 had cleared the way for the queen.
12...Kf2 13.Qa2+
And this checking move is made possible because white’s third move
(3.d3) had cleared the second rank. White wins.
This article
examined the pros & cons of playing the first idea that crosses our minds in
an ordinary position. Should we settle for the first idea, or should we
search for other options? The dilemma is here to stay, of course. At the
end, our intuition and experience will guide us towards choosing one way or
the other.

Also
by FM Amatzia Avni:
Center Squares
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